Quick Link: How Do You Know When To Start and End a Scene?

Quick links, bringing you great articles on writing from all over the web.

How do you decide when a scene begins and ends? I just finished a story that was written well so that even though the story wasn’t the greatest, I kept having to read the next chapter because I wanted to know what happened next. That is talent. Randy Ingermanson, owner of Advanced Fiction Writing, shares his tips on how to find the best places to define a scene. What are your tips?

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How Do You Know When To Start and End a Scene?

How do you know when to start a new scene in your story? And how do you know when to end it? What’s the reasoning you use?

Yvonne posted this question on my “Ask A Question For My Blog” page:

when writing a scene in fiction, how do you know when to move to a new scene? Time, place, pov, deleted or added characters, and what, are the reasons for a scene change?

Randy sez: This is a question that vexes most beginning writers, and rightly so, because it’s a hard question.

The key thing is to understand what a scene is, and what a scene is supposed to do.

How Scenes Work—A Review

A scene is the smallest unit of fiction. It’s a story in its own right. The ability to write excellent scenes is arguably your most important skill as a novelist. By that, I mean that if you can write great scenes, you can get away with a mediocre premise, a mediocre plot, a mediocre setting, and mediocre characters.

Read the full post on Advanced Fiction Writing

What Are Pinch Points? And How Can They Make Your Book Easier to Write?

This post by K.M. Weiland originally appeared on her Helping Writers Become Authors site on 3/29/15.

You may have heard of these little darlings called “Pinch Points.” Of all the important structural moments in your story, they’re the most likely to be neglected. They get lost amidst all the excited chatter about their bigger, flashier brethren: the Plot Points. But Pinch Points–two of them, both occurring in the Second Act–are crucial to your story’s structure.

I realized I’ve never written a proper post on Pinch Points, so today I figure it’s time to remedy that. After all, there is a lot of confusion swirling around the subject.

What are Pinch Points?

How do they compare to Plot Points?

Where do they belong in the story?

What do they do?

And what happens when you neglect them?

Let’s find out!

 

Read the full post on Helping Writers Become Authors.

 

The Difference Between “Flawed” Characters and “Too Dumb to Live”

This post by Kristen Lamb originally appeared on her blog on 3/9/15.

Which is more important? Plot or character? Though an interesting discussion—sort of like, Could Ronda Rousey take a Klingon with only her bare hands?—it isn’t really a useful discussion for anything other than fun. To write great fiction, we need both. Plot and characters work together. One arc drives the other much like one cog serves to turn another, thus generating momentum in the overall engine we call “STORY”.

If we goof up plot? Readers/Audiences get confused or call FOUL. Watch the movie Ouija for what I am talking about *shakes head*.

Goof up characters? No one cares about the plot.

New writers are particularly vulnerable to messing up characters. We drift too far to one end of the spectrum or the other—Super-Duper-Perfect versus Too Dumb to Live—and this can make a story fizzle because there is no way to create true dramatic tension. This leaves us (the frustrated author) to manufacture conflict and what we end up with is drama’s inbred cousin melodrama.

If characters are too perfect, too goody-goody and too well-adjusted? If they always make noble, good and professional decisions? Snooze fest.

Again. Bad decisions make great fiction.

 

Read the full post on Kristen Lamb’s blog.

 

“Story. Dammit, story!”

This post by James Scott Bell originally appeared on Kill Zone on 2/22/15.

In his introduction to Stephen King’s first collection of short stories, Night Shift, John D. MacDonald explains what it takes to become a successful writer. Diligence, a love of words, and empathy for people are three big factors. But he sums up the primary element this way: “Story. Dammit, story!”

And what is story? It is, says MacDonald, “something happening to somebody you have been led to care about.”

I want to home in on that something happening bit. It is the soil in which plot is planted, watered, and harvested for glorious consumption by the reader. Without it, the reading experience can quickly become a dry biscuit, with no butter or honey in sight.

Mind you, there are readers who like dry biscuits. Just not very many.

MacDonald reminds us that without the “something happening” you do not have story at all. What you have is a collection of words that may at times fly, but end up frustrating more than it entertains.

 

Read the full post on Kill Zone.

 

A Humdinger Ending

This post by Janie Bill originally appeared on Savvy Authors on 1/8/15.

Endings can make or break an entire story. We’ve all heard about the protagonist’s motivation dictating his actions. His motivation shapes the plot and determines the big finale of the story. Whether you’re a plotter with an outline, or a panster with a completed first draft, once you’ve decided the resolution, revise with a mind to bolster the ending. Set up the elements before you reach the final chapter.

 

1. Say It Like You Mean It

Gossip, gossip, gossip. We’ve all been victims. We’ve done our share of spreading seedy details about others too. It catapults a person’s reputation from dreary housewife into conniving diva. The neighbor who wears high heels with a pajama top to walk down the driveway and pick up the morning paper becomes headline news.

Embellishing the facts is delicious. Tension skyrockets every time a character expresses a strong opinion about the antagonist.

“He’d kill a kitten in a playground.”

“That woman cheated on her husband and then took his entire savings while he was away in the war.”

 

2. Spread the Dirty Laundry

Readers love to hate and they love to find a reason to hate. A great excuse to disapprove of a person comes from casting judgment on him.

Exposing the dark secrets of the antagonist’s past does wonders for turning the readers against him. Character traits we as a society can’t forgive include, harming our neighbors, abusing pets and children, and showing a lack of respect toward the environment. The antagonist loses supporters when he only thinks of himself. The reader yearns to find fault where the antagonist deserves his upcommance.

The anatomist beats his dog. He refuses to share his cookies with his mother. He chews out a cashier at the grocery store.

 

Read the full post, which includes eight additional bullet points with further explanation, on Savvy Authors.

 

Pacing: Capturing the Rhythm of Your Story

This post by Sue Coletta originally appeared on Venture Galleries on 11/4/14.

PACING IS THE RHYTHM of the novel, of the chapters and scenes and paragraphs and sentences. It is also the rate at which the reader reads and the speed at which the events unfold. By using specific word choices and sentence structure– scene, sequel, chapter, novel structure– we can tap the emotions of the reader so that the reader feels what the writer wants them to feel at any given point in the story.

Pacing is especially important in crime writing.

Almost everything you read on the internet deals with picking up the pace, because so many new writers pace their novels too slowly. But what if you’re like me, someone who writes at break-neck speed, never giving the reader a break from the action? I know when I’m doing it too. I’m literally on the edge of my seat, feeling like I just drank forty cups of caffeine.

Why would too fast be a problem? People want to curl-up with a good book and be entertained. They do not want to wipe the sweat from their brow, the action happening so fast they feel like they’re on a never-ending roller coaster, and they need to unwind after reading your story. Honestly, sometimes when I’m writing my first drafts I feel wired– sweaty, hot, the muscles in my shoulders knotted into balls of pure stress. If that’s how my story makes ME feel imagine what I’m doing to my reader.

 

Read the full post on Venture Galleries.

 

You Can’t Be Too Careful With That Precious First Page

This post by Greta van der Rol originally appeared on her site on 6/30/14.

Authors, you can’t be too careful when crafting that precious first page for your tour de force. This is a case study.

Since he retired, my husband has read a lot of books. He tends to like crime, thrillers, mystery – that sort of thing. And he often picks up free books from Smashwords. As I explained in a previous post, if he enjoys the read, he’ll go and buy whatever else that author has on offer. Sometimes, he’ll share his new find with me. “Read this. I think you’d like it.”

So, feeling at something of a loose end, I sat down in my reading chair and opened the book on my tablet. It’s a crime novel, written in first person. I’ll say no more at this stage, because all I’d read was the blurb. In the first few sentences I met the protagonist, and a rather scruffy stranger. The exchange was very different to the usual polite frippery. He says, “Pleased to meet you.” She responds with, “No you’re not.”

So far so good. I’m interested. But then we meet a new character who is this lady’s boss. And this is where the author lost me. Not because a new character is introduced, but because I am immediately derailed into a far too long exposition of this person, his background, her background… All presented as her inner thoughts.

 

Click here to read the full article on Greta van der Rol’s site.

 

The Significance of Plot Without Conflict

This post originally appeared on the still eating oranges tumblr on 6/15/12.

In the West, plot is commonly thought to revolve around conflict: a confrontation between two or more elements, in which one ultimately dominates the other. The standard three- and five-act plot structures—which permeate Western media—have conflict written into their very foundations. A “problem” appears near the end of the first act; and, in the second act, the conflict generated by this problem takes center stage. Conflict is used to create reader involvement even by many post-modern writers, whose work otherwise defies traditional structure.

The necessity of conflict is preached as a kind of dogma by contemporary writers’ workshops and Internet “guides” to writing. A plot without conflict is considered dull; some even go so far as to call it impossible. This has influenced not only fiction, but writing in general—arguably even philosophy. Yet, is there any truth to this belief? Does plot necessarily hinge on conflict? No. Such claims are a product of the West’s insularity. For countless centuries, Chinese and Japanese writers have used a plot structure that does not have conflict “built in”, so to speak. Rather, it relies on exposition and contrast to generate interest. This structure is known as kishōtenketsu.

Kishōtenketsu contains four acts: introduction, development, twist and reconciliation. The basics of the story—characters, setting, etc.—are established in the first act and developed in the second. No major changes occur until the third act, in which a new, often surprising element is introduced. The third act is the core of the plot, and it may be thought of as a kind of structural non sequitur. The fourth act draws a conclusion from the contrast between the first two “straight” acts and the disconnected third, thereby reconciling them into a coherent whole. Kishōtenketsu is probably best known to Westerners as the structure of Japanese yonkoma (four-panel) manga; and, with this in mind, our artist has kindly provided a simple comic to illustrate the concept.

 

Click here to read the full post on the still eating oranges tumblr.

 

How To Tell A Great Story, Visualized

This post by Kate Torgovnick May originally appeared on the TED blog on 11/8/13.

A good story can make a campfire that much eerier. A good story can flip a conversation at a party from completely awkward to wonderful. A good story can glue your nose to a book. And, on screen, a good story can rivet generation after generation.

So, uh, how do you tell one?

Andrew Stanton, the Pixar writer and director behind both Toy Story and WALL-E, has many ideas, and he shared his expertise in his TED Talk, The clues to a great story. Below, see his golden rules of storytelling visualized by Karin Hueck and Rafael Quick of the Brazilian culture and science magazine Superinteressante. Each month, the magazine’s editors take a TED Talk and give it to their graphic wizards to interpret in any way they see fit. Here, a reimagining of Stanton’s talk on stories. Via the Ugly Duckling. Just click the image to see a larger version.

 

Click here to see the accompanying infographic on the TED blog.

 

10 Keys to Plot Structure by Kay Keppler

This post by Kay Keppler originally appeared as a guest post on Beth Barany‘s Writer’s Fun Zone blog on 3/20/14.

Note from Beth Barany: Let’s welcome back Kay Keppler for another month with Writer’s Fun Zone! In today’s article, Kay discusses 10 keys to plot structure. Enjoy!

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When writers talk about plot and character, they often reference movies or TV shows. That’s because film provides a visual — an extra dimension that helps viewers understand the story.

Screenwriters have a lot less space than novelists to tell their stories (120 pages!), so they have to get right to it. Michael Hauge is a film doctor who crystalizes plot structure into key 10 elements that will help any writer, screen or otherwise. These are:

 

1. The first and best rule above all rules

What’s happening now must be more interesting than what just happened. The whole point of structure — of your entire story — is to elicit emotion in your reader. If your story is increasingly compelling as you move forward, you succeeded.

 

2. The goal is everything

Your story’s structure depends on its events and turning points, which spring from your hero’s goal — a clear, visible objective that she’s desperate to achieve. Ask yourself, “What does my hero want to achieve by the end of the story? Will readers root for her to reach that finish line?” Then apply scene questions: “What does my hero want in this scene? How do her actions in this scene move her closer to that overall desire?” If your honest answer is “I don’t know” or “They don’t,” then your story, not just your structure, is comatose, if not dead.

 

3. More, bigger, faster, badder

Structure is built on desire, but the emotion you elicit grows out of conflict. The more obstacles your hero must overcome, and the more impossible it seems that he’ll succeed, the more captivated your reader will be. The conflict must build: each successive problem, opponent, hurdle, weakness, fear, and setback must be greater than the one that preceded it.

 

Click here to read the full post on Writer’s Fun Zone.

 

How to Know When You are Boring Your Reader to Tears

This post by Jean Oram originally appeared on her The Helpful Writer site on 3/11/14.

Ever wondered why your books maybe aren’t getting purchased? Finding an agent to rep them? Or just plain and simply catching on?

There are a ton of reasons why books don’t connect. Timing, luck, voice, content, etc. Some of these aren’t controllable. But one thing is.

Boring your reader to tears, death, or worse…having them put your book down in disinterest.

It happens. We can’t connect with every reader. And if we try, well, chances are we’ll end up with a book that connects with even fewer people. (Not everyone liked Harry Potter, believe it or not. They just stay in hiding.) But there ARE things we can do to increase our chances of connecting with our readers and one of the big things is not boring them.

I know, right?

 

How to Know if You are Boring Your Readers and What to Do About It

The easiest way to figure out if you are boring your readers is to see if you are boring yourself.

Seems too basic, doesn’t it?

Right now there could be some of you thinking, “But there isn’t a stitch of boringness in my whole story!” Could be true. Maybe you wrote The Hunger Games. If so, you’re excused. However, the other several billion of us did not. So, dig deep and fall out of love with yourself for a moment (shouldn’t be too hard–we are artists, after all where self-doubt and loathing is as common as cheap bar soap).

Here are a few inklings that things aren’t as tight and as exciting as you might wish them to be in your story and you might be boring your reader.

 

Click here to read the full post on The Helpful Writer.

 

On Plot

This post by S. Andrew Swann originally appeared on Genrewonk.

What is a “Story?”
(SF or otherwise.)

A character with a problem.

Every story is about a character trying to deal with some sort of difficulty. Characters who have happy lives, who are content with their lot, and who have achieved their goals are not good fodder for fiction. The people we read about are people in trouble.

The central problem.

Most genre stories can be thought of as revolving around some central problem, or problems. The central problem(s) can be considered to be, in some sense, what the story is “about.” Will the mystery be solved? Will the protagonist survive? Will the rebellion succeed?

Begin with a crisis…

Whatever the length you’re dealing with, short story or novel, you want to begin with a character in crisis. The reader should find characters in difficulty within the first chapter, the first page, and ideally, the first paragraph. Structurally, it may not be possible to have the story’s main problem begin on the first page, but every story should begin with some problem, often with the first line.

…end with a resolution.

If the story is organized around a single central problem, it ends naturally when you’ve resolved that problem. If the story deals with a series or complex of problems, it ends when the last problem is dealt with, or when all the problems identified as most important are solved. A story can persist as long as there are problems to deal with.

 

What makes a Story SF?

 

Click here to view the full post, which includes a thorough analysis of not only plotting but also characterization and pacing, on Genrewonk.

 

How to Write a Killer Scene

This post by Jean Oram originally appeared on The Helpful Writer on 1/30/13.

I’m going to give you a secret on to how to write a killer scene. Are you ready for a very easy and very effective scene writing tip?

 

Come in Late, Leave Early

Wait… what?

Jean, what does “come in late, leave early” mean? And what does that have to do with writing a killer scene?

Let me explain.

 

Come in Late

When writing a good scene, you want to come in late. In other words, once the action is underway. There always has to be some movement or the reader gets bored. For example, I just cut a scene last week where I was not coming in late by any stretch of the imagination. In fact, my character was sitting with her grandmother DISCUSSING what action she should take and her gran suggested some ideas.

Borrrr-ring.

So I came in late. I scratched that scene and opened the next scene of Champagne and Lemon Drops with Beth already taking the action.

The benefit? The reader has to play catch up. Not so much that they feel as though they missed something huge and give up, but enough that they are curious. What is Beth doing? What is her plan? Who is she going to see? They know there is action because they are in it. And not having it all laid out beforehand I’ve created a hook that draws them in.

 

Click here to read the full post on The Helpful Writer.